don't move Starfire's NPC's either

This commit is contained in:
Lilian Jónsdóttir 2020-10-11 21:16:49 -07:00
parent 20672f5d93
commit a08ea54d64

View file

@ -7,8 +7,8 @@ local dataTables = require("celediel.NPCsGoHome.functions.dataTables")
local function log(level, ...) if config.logLevel >= level then common.log(...) end end
-- animated morrowind NPCs are contextual
local contextualNPCs = {"^AM_"}
-- don't move NPCs whose ids match these, just disable them
local contextualNPCs = {"^AM_", "^SF_"}
local this = {}