don't move Starfire's NPC's either
This commit is contained in:
parent
20672f5d93
commit
a08ea54d64
|
@ -7,8 +7,8 @@ local dataTables = require("celediel.NPCsGoHome.functions.dataTables")
|
|||
|
||||
local function log(level, ...) if config.logLevel >= level then common.log(...) end end
|
||||
|
||||
-- animated morrowind NPCs are contextual
|
||||
local contextualNPCs = {"^AM_"}
|
||||
-- don't move NPCs whose ids match these, just disable them
|
||||
local contextualNPCs = {"^AM_", "^SF_"}
|
||||
|
||||
local this = {}
|
||||
|
||||
|
|
Loading…
Reference in a new issue