diff --git a/MWSE/mods/celediel/NPCsGoHome/functions/housing.lua b/MWSE/mods/celediel/NPCsGoHome/functions/housing.lua index 192fb02..b6929b4 100644 --- a/MWSE/mods/celediel/NPCsGoHome/functions/housing.lua +++ b/MWSE/mods/celediel/NPCsGoHome/functions/housing.lua @@ -7,8 +7,8 @@ local dataTables = require("celediel.NPCsGoHome.functions.dataTables") local function log(level, ...) if config.logLevel >= level then common.log(...) end end --- animated morrowind NPCs are contextual -local contextualNPCs = {"^AM_"} +-- don't move NPCs whose ids match these, just disable them +local contextualNPCs = {"^AM_", "^SF_"} local this = {}