whoops I was calling these twice on cell change

This commit is contained in:
Lilian Jónsdóttir 2020-10-09 22:56:20 -07:00
parent fd8c95add9
commit a68267eef9

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@ -145,9 +145,7 @@ local function onLoaded()
end end
local function onCellChanged(e) local function onCellChanged(e)
processors.searchCellsForNPCs()
updateCells() updateCells()
common.runtimeData.followers = buildFollowerList()
updatePlayerTrespass(e.cell, e.previousCell) updatePlayerTrespass(e.cell, e.previousCell)
checkEnteredNPCHome(e.cell) checkEnteredNPCHome(e.cell)
if e.cell.name then -- exterior wilderness cells don't have name if e.cell.name then -- exterior wilderness cells don't have name