From a68267eef9d8fe3dbacee770377f02e492c8389d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lilian=20J=C3=B3nsd=C3=B3ttir?= Date: Fri, 9 Oct 2020 22:56:20 -0700 Subject: [PATCH] whoops I was calling these twice on cell change --- MWSE/mods/celediel/NPCsGoHome/main.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/MWSE/mods/celediel/NPCsGoHome/main.lua b/MWSE/mods/celediel/NPCsGoHome/main.lua index ecca8e2..9b81b1e 100644 --- a/MWSE/mods/celediel/NPCsGoHome/main.lua +++ b/MWSE/mods/celediel/NPCsGoHome/main.lua @@ -145,9 +145,7 @@ local function onLoaded() end local function onCellChanged(e) - processors.searchCellsForNPCs() updateCells() - common.runtimeData.followers = buildFollowerList() updatePlayerTrespass(e.cell, e.previousCell) checkEnteredNPCHome(e.cell) if e.cell.name then -- exterior wilderness cells don't have name