some wording changes about wilderness cells

This commit is contained in:
Lilian Jónsdóttir 2020-11-18 21:42:09 -08:00
parent 201a59786b
commit 01dd0c26eb
2 changed files with 2 additions and 2 deletions

View file

@ -292,7 +292,7 @@ this.processSiltStriders = function(cell)
local night = checks.isNight()
local badWeather = checks.isInclementWeather()
-- I don't think there are any silt striders in Region cells so not bothering with config.disableNPCsInWilderness
-- I don't think there are any silt striders in wilderness cells so not bothering with config.disableNPCsInWilderness
if config.disableNPCs and (night or (badWeather and not config.keepBadWeatherNPCs)) then
-- disable

View file

@ -40,7 +40,7 @@ category:createYesNoButton({label = "Disable non-Guard NPCs at night?", variable
category:createYesNoButton({
label = "Disable NPCs in wilderness?",
description = "Cells that don't have a specific name (i.e. Region cells) are 'wilderness' cells.",
description = "Cells that are legal to rest in are considered 'wilderness' cells.",
variable = createTableVar("disableNPCsInWilderness")
})