updated readme

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Lilian Jónsdóttir 2020-08-02 15:27:48 -07:00
parent d521b7d4ac
commit ccff03f30d

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@ -7,8 +7,14 @@ An MWSE-Lua mod that replicates the features of
and
[Protective Guards](http://download.fliggerty.com/download-110-20) by Fliggerty
* Guards that catch the player sneaking about in town will follow them for a length of time dependent on their sneak skill.
* Guards that catch the player sneaking about in town will follow them for a
length of time dependent on their sneak skill.
* Guards will come to the aid of an unwanted player who is attacked unprovoked
* If the player has their weapon out when combat with an NPC starts,
guards don't know who started it, and will ignore the combat (probably
not the best way to handle this, but the few false positives outweigh all
the false negatives that would be otherwise)
* If the player has a bounty, guards will ignore the combat
* MCM Menu for configuration of many options
* Thanks to the power of MWSE Lua, all guards are affected, not just selected hardcoded guards