update readme for new formulas
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README.md
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README.md
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@ -20,19 +20,32 @@ so Light = 1, Medium = 2, Heavy = 3) is added up for a value of 0 - 27 then mult
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**Total Equipment Weight**: the weight of each equipped item is added up, the total doubled, then multiplied by a hundredth of the down-pull multiplier.
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**Total Equipment Weight (Necro Edit)**: the weight of each equipped item is added up, the total doubled, then multiplied by a hundredth of the down-pull multiplier.
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Weight over 135 is only counted for 10% to lessen the gap between the heaviest and lightest heavy armours.
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**Encumbrance Percentage**: the actor's encumbrance percentage (carrying 120 of 300 = 40% or 0.4) is multiplied by triple the down-pull multiplier.
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**Worst Case Scenario**: calculates results from all formulas, and uses the highest value.
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The default down-pull multiplier value of 100 acts somewhat the same across all formulas. Encumbrance is a bit different, as while it's possible,
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and quite easy, to have values of 0 for equipped armour and total equipment weight, the same cannot be said of encumbrance. It also can
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vary greatly from character to character, while armour class and weight are static across the board. For a happy medium between the frustration
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vary greatly from character to character, while armour class and weight are static across the board. On the other hand, encumbrance can be
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modified with feather spells/enchantments, whereas armour weight and weight class can not be modified. For a happy medium between the frustration
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of realism and frustration-free video game-ness, I recommend the default values, and not wearing heavy armour whilst swimming, but the options
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are there for those who desire them.
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Enable debug logging, and check MWSE for the exact values being used.
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Enable debug logging, and check MWSE.log for the exact values being used.
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## Requirements ##
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MGE XE with MWSE @ [Nexus Mods](https://www.nexusmods.com/morrowind/mods/41102) \(Make sure you run MWSE-Update.exe\)
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## Recommended Mods ##
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* [Hold Your Breath](https://www.nexusmods.com/morrowind/mods/48872) by Stripes - Endurance determines how long you can hold your breath under water.
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* Any mod that enables constant waterbreathing for Argonian races.
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* The no frills [Constant Argonian Water Breathing](https://www.nexusmods.com/morrowind/mods/15193) by Sir Pyrantus
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* [Balanced Passive Races and Birthsigns](https://www.nexusmods.com/morrowind/mods/47782) by BTB + Necrolesian, or the [edit by RandomPal](https://www.nexusmods.com/morrowind/mods/48683)
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* [Water Life](https://www.nexusmods.com/morrowind/mods/42417) by abot - see pretty fishes while you drown
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## Incompatibilites ##
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* The swimming controls part of OperatorJack's [Better Buoyancy](https://www.nexusmods.com/morrowind/mods/48929) is partially incompatible.
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