26 lines
768 B
C#
26 lines
768 B
C#
using HarmonyLib;
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using XRL.World;
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using XRL.World.Parts.Skill;
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namespace AutoDropBedding.HarmonyPatches
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{
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[HarmonyPatch(typeof(Survival_Camp), nameof(Survival_Camp.AttemptCamp))]
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public static class Patch_Survival_Camp
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{
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public static void Postfix(ref bool __result, GameObject Actor)
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{
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if (__result && Actor.IsPlayer() && Config.AutoDrop)
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{
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Helpers.PutDownBedroll(who: Actor, first: true);
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if (Config.CompanionDrop)
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{
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foreach (var companion in Actor.GetCompanions())
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{
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Helpers.PutDownBedroll(who: companion, first: true);
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}
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}
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}
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}
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}
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}
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