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@ -39,7 +39,8 @@ this.createHomedNPCTableEntry = function(npc, home, startingPlace, isHome, posit
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pickedPosition = tes3vector3.new(pos[1], pos[2], pos[3])
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pickedPosition = tes3vector3.new(pos[1], pos[2], pos[3])
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pickedOrientation = tes3vector3.new(ori[1], ori[2], ori[3])
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pickedOrientation = tes3vector3.new(ori[1], ori[2], ori[3])
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log(common.logLevels.large, "[DTAB] Settled on position:%s, orientation:%s for %s in %s", pickedPosition, pickedOrientation, npc.object.name, id)
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log(common.logLevels.large, "[DTAB] Settled on position:%s, orientation:%s for %s in %s",
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pickedPosition,pickedOrientation, npc.object.name, id)
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local ogPosition = position and (tes3vector3.new(position.x, position.y, position.z)) or
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local ogPosition = position and (tes3vector3.new(position.x, position.y, position.z)) or
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(npc.position and npc.position:copy() or zeroVector:copy())
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(npc.position and npc.position:copy() or zeroVector:copy())
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