From e3c5a219b896871ae707db93e75b2441345ce252 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lilian=20J=C3=B3nsd=C3=B3ttir?= Date: Wed, 5 Aug 2020 20:49:40 -0700 Subject: [PATCH] _actually_ ignore fargoth when his quest isn't done --- MWSE/mods/celediel/NPCsGoHome/main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MWSE/mods/celediel/NPCsGoHome/main.lua b/MWSE/mods/celediel/NPCsGoHome/main.lua index c1128bb..0ba7c2e 100644 --- a/MWSE/mods/celediel/NPCsGoHome/main.lua +++ b/MWSE/mods/celediel/NPCsGoHome/main.lua @@ -222,7 +222,7 @@ local function fargothCheck() hiding. He rewarded me with some gold, and told me I could keep anything else I found in the bag besides the money he wanted. ]] - return tes3.getJournalIndex("MS_Lookout") >= 30 + return ( tes3.getJournalIndex({ id = "MS_Lookout" }) or 0 ) <= 30 end local function isIgnoredNPC(npc)