diff --git a/MWSE/mods/celediel/NPCsGoHome/functions/processors.lua b/MWSE/mods/celediel/NPCsGoHome/functions/processors.lua index e8d0f5c..d0ec699 100644 --- a/MWSE/mods/celediel/NPCsGoHome/functions/processors.lua +++ b/MWSE/mods/celediel/NPCsGoHome/functions/processors.lua @@ -151,11 +151,11 @@ local function checkForMovedOrDisabledNPCs(cell) if badWeather then common.runtimeData.NPCs.movedBadWeather[homeData.ogPlaceName] = common.runtimeData.NPCs.movedBadWeather[homeData.ogPlaceName] or {} - common.runtimeData.NPCs.movedBadWeather[cell.id][npc.id] = homeData + common.runtimeData.NPCs.movedBadWeather[homeData.ogPlaceName][npc.id] = homeData else common.runtimeData.NPCs.moved[homeData.ogPlaceName] = common.runtimeData.NPCs.moved[homeData.ogPlaceName] or {} - common.runtimeData.NPCs.moved[cell.id][npc.id] = homeData + common.runtimeData.NPCs.moved[homeData.ogPlaceName][npc.id] = homeData end end end