From c1b2009c87154424e6a72168068fb3d57b812752 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lilian=20J=C3=B3nsd=C3=B3ttir?= Date: Sun, 11 Oct 2020 21:17:46 -0700 Subject: [PATCH] NPCs in these abot mod's aren't actually NPCs --- MWSE/mods/celediel/NPCsGoHome/config.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/MWSE/mods/celediel/NPCsGoHome/config.lua b/MWSE/mods/celediel/NPCsGoHome/config.lua index fd03fa7..f073bbc 100644 --- a/MWSE/mods/celediel/NPCsGoHome/config.lua +++ b/MWSE/mods/celediel/NPCsGoHome/config.lua @@ -5,7 +5,9 @@ local defaultConfig = { -- general settings ignored = { ["balmora, caius cosades' house"] = true, - ["publican"] = true -- inns are public + ["publican"] = true, -- inns are public + ["abotwhereareallbirdsgoing.esp"] = true, -- ignore abot's creature mods by default + ["abotwaterlife.esm"] = true, }, closeTime = 21, openTime = 7,