WIP support for some inn/club mods
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@ -36,6 +36,22 @@ local contextualNPCs = {"^AM_"}
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-- {{{ helper functions
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-- {{{ helper functions
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local function log(level, ...) if config.logLevel >= level then common.log(...) end end
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local function log(level, ...) if config.logLevel >= level then common.log(...) end end
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local function checkModdedCell(cellId)
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local id
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if cellId == "Balmora, South Wall Cornerclub" and tes3.isModActive("South Wall.ESP") then
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id = "Balmora, South Wall Den Of Iniquity"
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elseif cellId == "Balmora, Eight Plates" and tes3.isModActive("Eight Plates.esp") then
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id = "Balmora, Seedy Eight Plates"
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elseif cellId == "Hla Oad, Fatleg's Drop Off" and tes3.isModActive("Clean DR115_TheDropoff_HlaOadDocks.ESP") then
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id = "Hla Oad, The Drop Off"
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else
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id = cellId
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end
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return id
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end
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-- {{{ npc evaluators
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-- {{{ npc evaluators
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-- NPCs barter gold + value of all inventory items
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-- NPCs barter gold + value of all inventory items
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@ -129,16 +145,19 @@ local function createHomedNPCTableEntry(npc, home, startingPlace, isHome)
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local pickedPosition, pickedOrientation, p, o
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local pickedPosition, pickedOrientation, p, o
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-- mod support for different positions in cells
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local id = checkModdedCell(home.id)
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if isHome and positions.npcs[npc.object.name] then
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if isHome and positions.npcs[npc.object.name] then
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p = positions.npcs[npc.object.name].position
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p = positions.npcs[npc.object.name].position
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o = positions.npcs[npc.object.name].orientation
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o = positions.npcs[npc.object.name].orientation
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pickedPosition = positions.npcs[npc.object.name] and tes3vector3.new(p[1], p[2], p[3]) or zeroVector:copy()
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pickedPosition = positions.npcs[npc.object.name] and tes3vector3.new(p[1], p[2], p[3]) or zeroVector:copy()
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pickedOrientation = positions.npcs[npc.object.name] and tes3vector3.new(o[1], o[2], o[3]) or zeroVector:copy()
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pickedOrientation = positions.npcs[npc.object.name] and tes3vector3.new(o[1], o[2], o[3]) or zeroVector:copy()
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elseif positions.cells[home.id] then
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elseif positions.cells[id] then
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p = table.choice(positions.cells[home.id]).position
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p = table.choice(positions.cells[id]).position
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o = table.choice(positions.cells[home.id]).orientation
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o = table.choice(positions.cells[id]).orientation
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pickedPosition = positions.cells[home.id] and tes3vector3.new(p[1], p[2], p[3]) or zeroVector:copy()
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pickedPosition = positions.cells[id] and tes3vector3.new(p[1], p[2], p[3]) or zeroVector:copy()
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pickedOrientation = positions.cells[home.id] and tes3vector3.new(o[1], o[2], o[3]) or zeroVector:copy()
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pickedOrientation = positions.cells[id] and tes3vector3.new(o[1], o[2], o[3]) or zeroVector:copy()
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else
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else
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pickedPosition = zeroVector:copy()
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pickedPosition = zeroVector:copy()
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pickedOrientation = zeroVector:copy()
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pickedOrientation = zeroVector:copy()
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@ -64,7 +64,7 @@ return {
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{position = {337.37, 737.83, -249.00}, orientation = {0.00, 0.00, 3.09}}
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{position = {337.37, 737.83, -249.00}, orientation = {0.00, 0.00, 3.09}}
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},
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},
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-- todo: add support for this:
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-- todo: add support for this:
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["Balmora, South Wall Cornerclub (mod)"] = {
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["Balmora, South Wall Den Of Iniquity"] = {
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{position = {239.72, 589.39, -249.00}, orientation = {0.00, 0.00, -2.86}},
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{position = {239.72, 589.39, -249.00}, orientation = {0.00, 0.00, -2.86}},
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{position = {241.20, 588.73, -249.00}, orientation = {0.00, 0.00, -1.62}},
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{position = {241.20, 588.73, -249.00}, orientation = {0.00, 0.00, -1.62}},
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{position = {245.71, 471.54, -249.00}, orientation = {0.00, 0.00, -1.52}},
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{position = {245.71, 471.54, -249.00}, orientation = {0.00, 0.00, -1.52}},
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@ -272,7 +272,16 @@ return {
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{position = {-204.03, -281.63, 132.37}, orientation = {0.00, 0.00, -1.73}},
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{position = {-204.03, -281.63, 132.37}, orientation = {0.00, 0.00, -1.73}},
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{position = {-192.90, -195.83, 132.37}, orientation = {0.00, 0.00, -1.66}},
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{position = {-192.90, -195.83, 132.37}, orientation = {0.00, 0.00, -1.66}},
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{position = {-104.57, -418.53, 131.84}, orientation = {0.00, 0.00, 3.06}}
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{position = {-104.57, -418.53, 131.84}, orientation = {0.00, 0.00, 3.06}}
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}
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},
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-- }}}
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-- {{{ Hla Oad
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["Hla Oad, Fatleg's Drop Off"] = {
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},
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["Hla Oad, The Drop Off"] = {
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},
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-- }}}
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-- }}}
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}
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}
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}
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}
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