pets follow config.disableNPCsInWilderness
This commit is contained in:
parent
1e4ccd6327
commit
9294eccdd5
|
@ -317,6 +317,12 @@ this.processPets = function(cell)
|
|||
|
||||
log(common.logLevels.small, "[PROC:PETS] Looking for NPC pets to process in cell:%s", cell.id)
|
||||
|
||||
if not cell.name and not config.disableNPCsInWilderness then
|
||||
log(common.logLevels.medium, "[PROC:PETS] Shitty hack ACTIVATE! It's now not night, and the weather is great.")
|
||||
night = false
|
||||
badWeather = false
|
||||
end
|
||||
|
||||
-- for creature in cell:iterateReferences(tes3.objectType.creature) do
|
||||
for pet, linkedToTravel in iteratePets(cell) do
|
||||
-- this is becoming too much lol
|
||||
|
|
Loading…
Reference in a new issue