search for modified NPCs as the player moves
This commit is contained in:
parent
f1200a528b
commit
74e16c7f9f
|
@ -95,6 +95,7 @@ local function updateCells()
|
|||
log(common.logLevels.medium, "[MAIN] Updating active cells!")
|
||||
|
||||
common.runtimeData.followers = buildFollowerList()
|
||||
processors.searchCellsForNPCs()
|
||||
processors.searchCellsForPositions()
|
||||
|
||||
for _, cell in pairs(tes3.getActiveCells()) do
|
||||
|
|
Loading…
Reference in a new issue