diff --git a/MWSE/mods/celediel/NPCsGoHome/main.lua b/MWSE/mods/celediel/NPCsGoHome/main.lua index 7e7cc71..3ae0ef5 100644 --- a/MWSE/mods/celediel/NPCsGoHome/main.lua +++ b/MWSE/mods/celediel/NPCsGoHome/main.lua @@ -96,7 +96,6 @@ local function updateCells() common.runtimeData.followers = buildFollowerList() processors.searchCellsForNPCs() - processors.searchCellsForPositions() for _, cell in pairs(tes3.getActiveCells()) do log(common.logLevels.large, "[MAIN] Applying changes to cell %s", cell.id) @@ -170,6 +169,7 @@ end eventFunctions.onCellChanged = function(e) updateCells() + processors.searchCellsForPositions() updatePlayerTrespass(e.cell, e.previousCell) checkEnteredNPCHome(e.cell) if e.cell.name then -- exterior wilderness cells don't have name