clean up config, and moveNPCs by default

This commit is contained in:
Lilian Jónsdóttir 2020-08-16 16:34:18 -07:00
parent 6dfb1e4a86
commit 5115eb32ff

View file

@ -2,25 +2,29 @@ local common = require("celediel.NPCsGoHome.common")
-- todo: clean this up -- todo: clean this up
local defaultConfig = { local defaultConfig = {
disableNPCs = true, -- general settings
lockDoors = true,
disableInteraction = true,
timerInterval = 7,
ignored = { ignored = {
["Balmora, Caius Cosades' House"] = true, ["Balmora, Caius Cosades' House"] = true,
["Publican"] = true, ["Publican"] = true,
}, },
worstWeather = tes3.weather.thunder,
keepBadWeatherNPCs = true,
closeTime = 21, closeTime = 21,
openTime = 7, openTime = 7,
minimumOccupancy = 3, timerInterval = 7,
waistWorks = true,
moveNPCs = false,
homelessWanderersToPublicHouses = false,
showMessages = true, showMessages = true,
-- npc settings
disableNPCs = true,
moveNPCs = true,
keepBadWeatherNPCs = true,
worstWeather = tes3.weather.thunder,
factionIgnorePercentage = 0.66,
minimumOccupancy = 3,
homelessWanderersToPublicHouses = false,
disableInteraction = true,
-- door settings
lockDoors = true,
waistWorks = true,
-- debug settings
logLevel = common.logLevels.none, logLevel = common.logLevels.none,
factionIgnorePercentage = 0.66
} }
local currentConfig local currentConfig