# No More Friendly Fire # ## Description ## Stops friendly fire. Player companions can't damage the player, the player can't damage companions, and companions can't damage each other. I got tired of accidentally killing my guar companions, blowing up my fighter companions, and getting blown up by my mage companions, so I wrote this little script. The script keeps a cached list of followers that is refreshed at the following instances: * Player changes cells * Player tells follower to follow or wait * Player casts conjuration spell If you have [More Attentive Guards](https://www.nexusmods.com/morrowind/mods/48622) version 1.1.4 or greater installed, then following guards won't be counted as friendly by this mod. ## Known Issues ## Doesn't stop experience gain, just zeros out the damage that would have been done. I'm not really sure this one _can_ be fixed. ## Requirements ## MWSE 2.1 nightly @ [github](https://github.com/MWSE/MWSE) ## Credits ## * MWSE Team for MWSE with Lua support ## License ## MIT License. See LICENSE file.