From 14d0c4214b76c49b4d34b1d827358fd24198b4f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lilian=20J=C3=B3nsd=C3=B3ttir?= Date: Tue, 27 Oct 2020 21:57:04 -0700 Subject: [PATCH] update readme --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index a0e8001..4695d34 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,8 @@ As of version 1.4, there is an option to also stop any combat that would be star ## Known Issues ## Doesn't stop experience gain, just zeros out the damage that would have been done. I'm not really sure this one _can_ be fixed. +Spells with any harmful effects will be resisted when friendly fire is detected, even if not all of the effects are harmful. I don't think there's a way around this, other than not making spells like that. + ## Requirements ## MWSE 2.1 nightly @ [github](https://github.com/MWSE/MWSE)