diff --git a/README.md b/README.md index a0e8001..4695d34 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,8 @@ As of version 1.4, there is an option to also stop any combat that would be star ## Known Issues ## Doesn't stop experience gain, just zeros out the damage that would have been done. I'm not really sure this one _can_ be fixed. +Spells with any harmful effects will be resisted when friendly fire is detected, even if not all of the effects are harmful. I don't think there's a way around this, other than not making spells like that. + ## Requirements ## MWSE 2.1 nightly @ [github](https://github.com/MWSE/MWSE)