update readme for faction helpers

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Lilian Jónsdóttir 2021-09-08 23:09:07 -07:00
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commit ffc0b53274

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## About ##
An MWSE-Lua mod that replicates the features of
[Inquisitive Guards](https://www.nexusmods.com/morrowind/mods/46538) by RubberMan
[Inquisitive Guards](https://www.nexusmods.com/morrowind/mods/46538) by RubberMan,
[Protective Guards](http://download.fliggerty.com/download-110-20) by Fliggerty,
and
[Protective Guards](http://download.fliggerty.com/download-110-20) by Fliggerty
[Protective Factions](https://www.nexusmods.com/morrowind/mods/50221) by Jay-D
* Guards that catch the player sneaking about in town will follow them for a
length of time dependent on their sneak skill.
@ -15,6 +16,8 @@ length of time dependent on their sneak skill.
not the best way to handle this, but the few false positives outweigh all
the false negatives that would be otherwise)
* If the player has a bounty, guards will ignore the combat
* Option exists for faction members to aid the player in combat as well, with
a configurable faction rank required for help to be given
* MCM Menu for configuration of many options
* Thanks to the power of MWSE Lua, all guards are affected, not just selected hardcoded guards