oops
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@ -26,7 +26,7 @@ length of time dependent on their sneak skill.
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* When the guard gets bored of following the player
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* When coming to the aid of an unwanted player who is attacked unprovoked
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Open dialogues/text.lua to edit the dialogues. I'm no writer so they're probably bad, but the framework is there for the dialogues to be easily edited or translated.
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Open dialogue/text.lua to edit the dialogues. I'm no writer so they're probably bad, but the framework is there for the dialogues to be easily edited or translated.
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To add a new language add something like this to dialogues.lua:
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