From 0446ccd2d72802da575a037803016fa896643d2f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lilian=20J=C3=B3nsd=C3=B3ttir?= Date: Sun, 2 Aug 2020 10:38:56 -0700 Subject: [PATCH] don't need to stop the combat, so combat started is good enough --- MWSE/mods/celediel/MoreAttentiveGuards/combat.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MWSE/mods/celediel/MoreAttentiveGuards/combat.lua b/MWSE/mods/celediel/MoreAttentiveGuards/combat.lua index 7154d1f..ba82a23 100644 --- a/MWSE/mods/celediel/MoreAttentiveGuards/combat.lua +++ b/MWSE/mods/celediel/MoreAttentiveGuards/combat.lua @@ -47,7 +47,7 @@ end -- {{{ returned event functions -this.onCombatStart = function(e) +this.onCombatStarted = function(e) if not config.combatEnable then return end -- if player initiates combat or combat is not against player, do nothing