diff --git a/MWSE/mods/Keyboard Layout Changer/mcm.lua b/MWSE/mods/Keyboard Layout Changer/mcm.lua index d99cd99..aabc620 100644 --- a/MWSE/mods/Keyboard Layout Changer/mcm.lua +++ b/MWSE/mods/Keyboard Layout Changer/mcm.lua @@ -25,8 +25,9 @@ local function createOptions() end local function applyLayout() - tes3.messageBox("Layout changes applied!") - common.log("Changing layout to " .. config.keyboardLayout) + local message = "Changing layout to " .. config.keyboardLayout + tes3.messageBox(message) + common.log(message) common.changeLayout(keys[config.keyboardLayout]) end diff --git a/README.md b/README.md index 0e12677..3cf2653 100644 --- a/README.md +++ b/README.md @@ -16,10 +16,15 @@ Layouts that use letters outside the standard and extended ASCII tables will rem i.e. Turkish FGĞIOD, Latvian ĄŽERTY +### ! Warning ! Achtung ! Atención ! ### + +Don't put erroneous data into keys.lua. This mod works by overwriting the data at the memory address that Morrowind reads output text from. Changing the length of the tables could overwrite things you don't want overwritten. + ## Requirements ## MWSE 2.1 nightly @ [github](https://github.com/MWSE/MWSE) ## Credits ## + * MWSE Team for MWSE with Lua support * NullCascade for the initial code snippets I built this mod upon