From d2009dcb30ae9c8348849d1cbd562aa407b8d2f2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lilian=20J=C3=B3nsd=C3=B3ttir?= Date: Sat, 7 Aug 2021 23:08:05 -0700 Subject: [PATCH] this should be here instead --- MWSE/mods/celediel/ASinkingFeeling/common.lua | 3 ++- MWSE/mods/celediel/ASinkingFeeling/mcm.lua | 3 +-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/MWSE/mods/celediel/ASinkingFeeling/common.lua b/MWSE/mods/celediel/ASinkingFeeling/common.lua index da913bd..0530090 100644 --- a/MWSE/mods/celediel/ASinkingFeeling/common.lua +++ b/MWSE/mods/celediel/ASinkingFeeling/common.lua @@ -3,7 +3,8 @@ local this = {} this.modName = "A Sinking Feeling" this.author = "Celediel" this.modInfo = "No longer can you swim in heavy plate, now your armour, equipment or carried items drag you down while swimming.\n" .. - "Options exist for formulas based on equipped armour weight class, total equipment weight or encumbrance percentage." + "Options exist for formulas based on equipped armour weight class, total equipment weight or encumbrance percentage.\n\n" .. + "What is dead may never die." this.version = "1.0.0" this.configString = string.gsub(this.modName, "%s+", "") this.modes = {equippedArmour = 0, allEquipment = 1, encumbrancePercentage = 2} diff --git a/MWSE/mods/celediel/ASinkingFeeling/mcm.lua b/MWSE/mods/celediel/ASinkingFeeling/mcm.lua index 20e168e..7dcfebf 100644 --- a/MWSE/mods/celediel/ASinkingFeeling/mcm.lua +++ b/MWSE/mods/celediel/ASinkingFeeling/mcm.lua @@ -25,8 +25,7 @@ category:createDropdown({ "Equipped Armour: Actors are pulled down by their combined armour class (Light = 1, Medium = 2, Heavy = 3), " .. "multiplied by a tenth of the down-pull multiplier. Default of 100 makes it impossible to surface in all heavy armour for all but the most Athletic.\n\n" .. "Equipment weight: Actors are pulled down by double the weight of all equipped gear multiplied by a hundredth of the down-pull multiplier.\n\n" .. - "Encumbrance: Actors are pulled down by their encumbrance percentage multiplied by triple the down-pull multiplier.\n\n" .. - "What is dead may never die.", + "Encumbrance: Actors are pulled down by their encumbrance percentage multiplied by triple the down-pull multiplier.\n\n", options = { { label = "Equipped Armour", value = common.modes.equippedArmour }, { label = "All Equipment", value = common.modes.allEquipment },