diff --git a/MWSE/mods/celediel/ASinkingFeeling/main.lua b/MWSE/mods/celediel/ASinkingFeeling/main.lua index d8490b4..ef8dc6b 100644 --- a/MWSE/mods/celediel/ASinkingFeeling/main.lua +++ b/MWSE/mods/celediel/ASinkingFeeling/main.lua @@ -125,18 +125,6 @@ local function sinkInWater(e) break end end - --[[ - elseif config.mode == common.modes.equippedArmour.value then - downPull, debugStr = formulas.equippedArmour(actor, ref) - elseif config.mode == common.modes.allEquipment.value then - downPull, debugStr = formulas.allEquipment(actor, ref) - elseif config.mode == common.modes.allEquipmentNecroEdit.value then - downPull, debugStr = formulas.allEquipmentNecroEdit(actor, ref) - elseif config.mode == common.modes.encumbrancePercentage.value then - downPull, debugStr = formulas.encumbrancePercentage(mobile, ref) - elseif config.mode == common.modes.worstCaseScenario.value then - downPull, debugStr = formulas.worstCaseScenario(actor, mobile, ref) - --]] end -- reset if levitating