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aaaad3e348
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c55d3478dd
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@ -14,10 +14,9 @@ import (
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)
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type config struct {
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modsdir, infile, outfile string
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mods modlist.Modlist
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clobber, addmissing bool
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missingstate, ignoreuninstalled bool
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modsdir, infile, outfile string
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mods modlist.Modlist
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clobber, addmissing bool
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}
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var cfg config
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@ -45,7 +44,7 @@ func main() {
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app := &cli.App{
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Name: "fml",
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Usage: "very simple modlist editor for factorio",
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Version: "v0.0.2",
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Version: "v0.0.1",
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Authors: []*cli.Author{{
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Name: "Lilian Jónsdóttir",
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Email: "lilian.jonsdottir@gmail.com",
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@ -80,18 +79,6 @@ func main() {
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Required: false,
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Usage: "don't automatically add mods missing from infile",
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},
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&cli.BoolFlag{
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Name: "enable-missing",
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Aliases: []string{"e"},
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Required: false,
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Usage: "Missing mods are added in enabled state",
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},
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&cli.BoolFlag{
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Name: "ignore-uninstalled",
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Aliases: []string{"u"},
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Required: false,
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Usage: "Missing mod archives are ignored",
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},
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},
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Before: func(ctx *cli.Context) error {
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// Setup logger
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@ -106,8 +93,6 @@ func main() {
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// Bool flags
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cfg.clobber = ctx.Bool("clobber")
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cfg.addmissing = !ctx.Bool("no-add-missing")
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cfg.missingstate = ctx.Bool("enable-missing")
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cfg.ignoreuninstalled = ctx.Bool("ignore-uninstalled")
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// Deal with in/out file
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var in = ctx.String("infile")
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@ -133,20 +118,13 @@ func main() {
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Action: func(ctx *cli.Context) error {
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var err error
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cfg.mods, err = modlist.ReadFromFile(cfg.infile, cfg.modsdir)
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cfg.mods, err = modlist.ReadFromFile(cfg.infile)
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if err != nil {
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return err
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}
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if cfg.addmissing {
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err = cfg.mods.AddModsNotInList(cfg.missingstate)
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if err != nil {
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return err
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}
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}
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if !cfg.ignoreuninstalled {
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err = cfg.mods.RemoveModsNotInFolder()
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err = modlist.AddModsNotInList(cfg.modsdir, &cfg.mods)
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if err != nil {
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return err
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}
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@ -22,7 +22,6 @@ type Mod struct {
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// Modlist holds a slice of mods.
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type Modlist struct {
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dir string
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Mods []Mod `json:"mods"`
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}
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@ -120,73 +119,8 @@ func (modlist *Modlist) String() {
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modlist.Print("mods")
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}
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// AddModsNotInList finds mod archives in the mod folder that aren't in the modlist, and adds them.
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func (modlist *Modlist) AddModsNotInList(state bool) error {
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r := regexp.MustCompile(fileRegex)
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files, err := os.ReadDir(modlist.dir)
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if err != nil {
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return err
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}
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for _, file := range files {
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if strings.HasSuffix(file.Name(), ".zip") && !file.IsDir() {
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groups := r.FindAllStringSubmatch(file.Name(), -1)
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name := groups[0][1]
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version := groups[0][2]
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if !modlist.HasMod(name) {
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log.Infof("Found %s not in modlist, adding v%s in disabled state.", name, version)
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modlist.Mods = append(modlist.Mods, Mod{
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Name: name,
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Enabled: state,
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})
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}
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}
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}
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return nil
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}
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// RemoveModsNotInFolder removes mods from the modlist if a corresponding
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// zip file cannot be found in the mods dir.
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func (modlist *Modlist) RemoveModsNotInFolder() error {
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for i, mod := range modlist.Mods {
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in, err := isModInFolder(mod.Name, modlist.dir)
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if !in && err == nil {
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log.Warnf("Zip file for %s could not be found, removing!", mod.Name)
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// mods.Mods[i] = nil
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modlist.Mods = append(modlist.Mods[:i], modlist.Mods[i+1:]...)
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} else if err != nil {
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return err
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}
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}
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return nil
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}
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/// Functions related to the modlist but that shouldn't be attached to the types
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func isModInFolder(modname, modsdir string) (bool, error) {
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if modname == "base" {
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return true, nil
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}
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// TODO: try for less O(n)
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files, err := os.ReadDir(modsdir)
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if err != nil {
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return false, err
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}
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for _, file := range files {
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if strings.HasPrefix(file.Name(), modname) {
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return true, nil
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}
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}
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return false, nil
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}
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// WriteToFile writes the modlist to the given filename.
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func WriteToFile(filename string, mods *Modlist) error {
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data, err := json.MarshalIndent(&mods, "", " ")
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@ -200,10 +134,8 @@ func WriteToFile(filename string, mods *Modlist) error {
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}
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// ReadFromFile reads the modlist from the given filename.
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func ReadFromFile(filename, modsdir string) (Modlist, error) {
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var mods Modlist = Modlist{
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dir: modsdir,
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}
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func ReadFromFile(filename string) (Modlist, error) {
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var mods Modlist = Modlist{}
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data, err := os.ReadFile(filename)
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if err != nil {
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@ -218,3 +150,31 @@ func ReadFromFile(filename, modsdir string) (Modlist, error) {
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log.Infof("Read modlist from file %s.", filename)
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return mods, nil
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}
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// AddModsNotInList finds mod archives in the mod folder that aren't in the modlist, and adds them.
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func AddModsNotInList(modsdir string, mods *Modlist) error {
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r := regexp.MustCompile(fileRegex)
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files, err := os.ReadDir(modsdir)
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if err != nil {
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return err
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}
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for _, file := range files {
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if strings.HasSuffix(file.Name(), ".zip") && !file.IsDir() {
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groups := r.FindAllStringSubmatch(file.Name(), -1)
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name := groups[0][1]
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version := groups[0][2]
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if !mods.HasMod(name) {
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log.Info("Found %s not in modlist, adding v%s in disabled state.", name, version)
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mods.Mods = append(mods.Mods, Mod{
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Name: name,
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Enabled: false,
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})
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}
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}
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}
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return nil
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}
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